![]() ![]() ![]() The curse lasts until it is lifted by a remove curse spell or similar magic. The cursed target gains no benefit from finishing a short or long rest. (Denizens of a D&D world would consider mind reading as rudely provocative as burglarizing someone’s bedroom. The spell gives guidance on the types of thoughts, but the DM will determine what specific thoughts are.on its mind. In play, Detect Thoughts existence means that if a plot requires someone to keep a secret, then they either need that Ring of Mind Shielding or to be so dangerous that noticeable mind reading creates complications. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. Even when casting detect thoughts on a conscious creature, the thoughts that are detected at both the initial level and at the deeper level are entirely up to the DM. The spell can override most obstacles but it. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. When you cast this spell, or in an action for the duration of the spell, you can find thoughts to 30 feet of you. The rakshasa can innately cast the following spells, requiring no material components:Īt will: detect thoughts, disguise self, mage hand, minor illusionģ/day each: charm person, detect magic, invisibility, major image, suggestionġ/day each: dominate person, fly, plane shift, true seeingĪctions Multiattack: The rakshasa makes two claw attacksĬlaw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. It’s not throwing fireballs around and not summoning elementals from the depths of the earth, but rather getting inside your enemy’s head and seeing what you can do to mess them up from the inside out. Innate Spellcasting: The rakshasa's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). One of the coolest powers that your spellcasters in 5e can have is the ability to use psychic abilities to read minds. It has advantage on saving throws against all other spells and magical effects. At will: detect thoughts, disguise self, mage hand, minor illusion 3/day each: charm person, detect magic, invisibility, major image, suggestion 1/day each: dominate person, fly, plane shift, true seeing Actions Multiattack: The rakshasa makes two claw attacks Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Medallion of Thoughts Wondrous Item, uncommon (requires attunement) The medallion has 3 charges. Traits Limited Magic Immunity: The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. ![]()
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