![]() ![]() ![]() After you change Kwon for Scotchmo, you can start placing points into Kiss Ass. "But you said you were going to focus on Kiss Ass!" Yes, I said that, but since our first companion, Kwon, has Kiss Ass as one of his starting skills, we can start the game investing points into the others until we replace Kwon for Scotchmo. When creating this char, I placed points into Auto W., First Aid and Leadership. Even tho he has these 4 skills, he won't be able to maximize all 4, but 3.Įasy to say, I chose to maximize First Aid, Kiss Ass and Leadership because they are the most useful skills in combat support and also dialog options, letting me prevent fights as much as I can. ![]() Knowing that, as the 2 initial characters, I decided to choose the Leader and the Sniper just because I was more familiar with their playstyles but you can choose whatever makes you feel safer.Īs for the Leader, you can see that i allocated 4 skills for him/her: Auto Weapons, First Aid, Kiss Ass and Leadership. In the image below you will see how I decided which paths each character should follow, even companions. Probably the most important aspect of achieving the feat of beating the game on the Supreme Jerk difficulty, the party composition should be planned before you create your initial characters, having in mind all aspects of your playthrough. ![]()
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